Many players in the Terraria game don’t know how to match the equipment of the mages throughout the game. To this end, the editor of Deep Space Game has specially prepared a detailed content guide for everyone. Let’s take a look!
What are the equipment choices for mages in each period?
Before the Boss
Weapons
①Gem Staff
Only recommend these four staffs: diamond, ruby, amber and jade
More than 20 basic damage, acceptable attack speed, built-in 1 penetration, fully automatic weapon
Early stage Main force
②Gray rush
Higher mana consumption and higher damage
You can buy one to play with when you see it
③Magic Thorn
The choice of Corruption Map is not low in strength
But the income of Corruption Map is too low. If you can't open it, don't open it, and if you can, use it
Boss front accessories
①Shark Tooth Necklace
Provides 5 armor piercings. If you lack output or have spare accessories, you can bring them
②Heavenly Magnet
< p>Sold by traveling merchants, there is no need to bring one, but you must buy one if you see it
③Young Wings
Mobile accessories
④White Balloon
Mobile accessory, a lower-level substitute for the green balloon, or you can wear both
⑤Green Balloon
The strongest double jump, accelerated wing flight
⑥Fins
Accelerate wing flight and run
⑦Ghost boots
Provide wings for flight time and run
Synthesize upward Useless and more expensive to recast
Boss front armor
Jungle head
Diamond/carnelian/amber/emerald robe
Jungle Legs
Pre-Boss Gain
①Seafood Dinner
4min level three satiety, used for Boss battles
②Raw Fish Tablets
8min level two satiety, used for daily use
③Magic regeneration
It is cheap and is the main source of magic power before meat
Boss front mount
Error code: -101
Boss front hook
①Ivy hook
②Gem hook (diamond Amber, Ruby, Jade, Sapphire, Topaz, Amethyst)
Behind the Eye
Weapon
①Gem Staff
②Grey Rush< /p>
③Magic Thorn
Eye-killing jewelry
①Kun-shield
Provide sprint
②Shark Teeth< /p>
③Young Wings
④White Balloon
⑤Green Balloon
⑥Fins
⑦Ghost Boots< /p>
Behind the eyes suit
Jungle head
Diamond/carnelian/amber/emerald robe
CongLin's legs
Behind-eye gain
①Bacon
Party girl = 24min level three satiety
②Magic regeneration
Eye-killing mount
Sticky Saddle
Very powerful vertical maneuver, can be used with double jump
But horizontal maneuver is very weak
p>
The damage belongs to the summoning damage. If you step on the monster, the flower will be scattered
The hook behind the eye
①Ivy hook
②Gem hook (Diamond, Amber, Ruby, Jade, Sapphire, Topaz, Amethyst)
Evil Boss Weapon
①Gem Staff
②Grey Rush
③Magic Thorn
Evil Boss back accessory
①Brain
17% dodge, +10% critical hit within 4 seconds after dodge
②Kedun
③Shark Teeth
④Child Wings
⑤White Balloon
⑥Green Balloon
⑦Fins
⑧Ghost Boots
Evil Boss Back Suit
Jungle Head
Diamond/Ruby/Amber/ Jade Robe
Jungle Legs
Buff after Evil Boss
①Bacon
②Magic Regeneration
Evil Boss Rear Mount
Sticky Saddle
Evil Boss Rear Hook
①Ivy Hook
②Gem Hook (Diamond, Amber, Ruby, Jade) Sapphire, Topaz, Amethyst)
Skeleton Queen's Weapon
①Devil's Scythe
The strongest weapon for mage to kill meat
High damage, attack Fast, 4 penetrations in a straight line
The knockback is normal, but due to its projectile characteristics and high attack speed, it is highly suppressive
②Fire Whip
Can't finish exploding magic missile
Tracking weapon, can turn around 180 degrees
Basic damage is 9% lower than Demon Scythe
Strong knockback Strength, basic mana consumption 21
Compared with magic missiles, the Flame Whip cannot be used in liquids
The explosion range of the Flame Whip is smaller, the attack speed is 36% slower, and the mana consumption is 36%. 50% higher, 15% weaker knockback
Cannot deal second damage when encountering narrow terrain
But there is 1 penetration
More High single target damage (all prerequisites are met), better effect on scattered monsters
③Magic Missile
Tracking weapon, can turn around 180 degrees
Basic damage is 19% lower than Flame Whip
Strong knockback, basic mana consumption 14
Fast attack speed, strong knockback
Skeleton Queen Accessories
①Brain
②Keshield
③Bone Gloves
Better than shark teethOutput type jewelry
④Chicken Wings
⑤White Balloon
⑥Green Balloon
⑦Flippers
⑧Ghost Boots
Skeleton Queen Armor
Jungle Head
Diamond/Carnelian/Amber/Emerald Robe
Jungle Legs
p>
Skeleton Queen Gain
①Bacon
②Magic Regeneration
③Magic Energy
High cost, short, but Capable
④Titan
Daily vs. Hungry Ghosts
⑤Collect Heart
Daily vs. Hungry Ghosts
⑥ Float on water
Daily cooperate with obsidian skin to fight against the wall of flesh
⑦Obsidian skin
Daily cooperate with floating on water against the wall of flesh
Skeleton Queen's Mount
Error code: -101
Skeleton Queen's Hook
Diamond Hook
Skeleton Queen's Tips
Titan potion is very useful for melee protection, whether in dungeons, wall of flesh battles or behind the scenes.
You can set up a rebirth point away from the wall of flesh. When you are overtaken and killed, you can return to the city to recover your health and continue fighting.
Water float + obsidian skin can walk directly on the lava, so that you can fight against the wall of flesh without a runway.
Because of the mage's range advantage, you can distance yourself before the remaining health of the wall accelerates, and then use the devil's sickle to close it during the acceleration phase
Magic potions and arrows Magic potion is the same, it is a 20% damage bonus at level 2, which is very outrageous
Magic potion is much more effective for mages than rage potion or anger potion.
However, the duration is short and the materials require death grass, which is relatively expensive. It is recommended to get the alchemy table from the Skeleton Queen and recreate it
The initial weapon of the Queen of Meat
① Crystal Snake
Single weapon with low mana consumption
②Magic Crystal Fragments
Wall-penetrating weapon with medium mana consumption and short attack range
p>
③Death Staff
Range weapons, high-frequency damage weapons
Attack area: All targets within a square of approximately 11*11 squares centered on the mouse
Every attacked target will provide life recovery for the player (including puppets)
It is very strong against the group and not particularly weak against the single player
The magic cost is a bit high
④Nimbus Staff
Mage's Turret
⑤Golden Rain
Reduces the target's defense by 15, against high-frequency damage weapons The damage increase is very obvious
Initial post-meat accessories
①Brain
②Kunshield
③Mage Badge
15% magic damage
④Magic Cloak
The advanced synthesis of magic flower is not bad
You can save on shortcut keysThere is an accessory column, but for some people, the magic flower is still a good choice
⑤Frozen Wings/Harpy Wings/Elf Wings
Both are the strongest wings before the Three Kings.
⑥White Balloon
⑦Green Balloon
⑧Fins
Initial Armor after Flesh
① Palladium set
Easy to obtain, the set restores health
②Titanium set
Difficult to obtain, high bonus
Initial gain after meat
①Bacon
②Crystal Ball
It can be used for a lifetime of gain, you can earn it if you buy it
③200 blue medicine, you can go up Synthesize, but it’s not necessary
Just buy it directly from the wizard
④Magic energy
20% second-level magic damage
Early post-meat Mount
Historical mount
High mobility, double jump bonus
Early stage grappling hook
Big treasure chest Three hooks, the performance is exactly the same
Early Tips after Meat
The Slime Queen can be avoided by moving diagonally up and down in the second stage.
Three Queens Weapons
①Rainbow Staff
Everyone that has been used says it is good
②Magic Crystal Fragments
Although at this stage I can only hit the angry catcher, the effect is really good
③Golden Rain
Break the defense! Break the defense! Break the defense!
< p>Three Queens Ornaments
①Brain
②Kunshield
③Heaven Badge
15% magic damage, increased blue star pickup Scope
④Magic cloak
⑤Butterfly wings/bee wings/bat wings
Better wings, but not necessary
⑥White Balloon
⑦Green Balloon
⑧Fins
Three Queens Armor
Holy Set
Three Queens Gain
①Bacon
②Crystal Ball
③200 blue medicine, which can be synthesized upwards, but it is not necessary
Look for it directly Just buy the wizard
④Magic Energy
Three Queens' Mount
His Royal Mount
Three Queens' Hook
Big Treasure Chest Three Hooks
Flower Weapon
①Pine Needle
Mage Artifact
②Ghost Staff
Enhanced and very useful, with 2 wearing and tracking features
③Golden Rain
Flower Accessories
①Brain
② Extremely easy
Sprint, 10% dodge
③Celestial Badge
④Magic Cloak
⑤Eerie Wings/Tattered Fairy Wings/ Festive Wings
⑥White Balloon
⑦Green Balloon
⑧Fins
Flower Armor
Ghost Sleeve
The splash sleeve does very heavy damage
< p>The blood-sucking set is very powerful to survive
After flowering gain
①Bacon
②Crystal ball
③200 blue medicine, which can be synthesized upwards , but it’s not necessary
Just buy it directly from the wizard
④Magic Energy
The Flower Queen’s Mount
The Emperor’s Mount
Flower Hook
①Eerie Hook
②Christmas Hook
The performance is exactly the same
Mage leveling Use ice to level up talents
If you play ice magic PVP after reaching 90 years old
The first level: Calm and relaxed. 2 layers, ice protection. Level 3, Ring of Frost. 4 layers, rapid cooling. Level 5, Ice Bomb. Level 6, Spell Shield.
Glyphs: Glyph of Deep Knot (required), 1 out of 2 between Glyph of Awakening and Glyph of Sheep, Glyph of Fire is recommended.
Attribute selection: 1. Extreme burst flow: Hit>Mastery>Crit>Rapid? Pursue taking it away in one wave, regardless of anything else
2. Mastery Rapid flow: Hit>Mastery> Haste>Crit? While ensuring damage, ensure a certain reading bar and GCD advantage
3 Rapid Survival stream: Hit>Rapid>Mastery>Crit? Prioritize reading bar and open ice Wen can use 5 ice guns against deep-knotted targets, emphasizing comprehensive combat qualities.
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